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Senior Gameplay Animator (AI) – [Far Cry]

Ubisoft

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What gameplay roles keep asking for: C++ (20%) — counted across their open postings here.

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Questions you are likely to be asked

  1. Why do you want to join Ubisoft?
  2. What is your experience with Accounting? Tell me one thing you learned the hard way.
  3. Walk me through a model you built, from the data to how it was used.
  4. How did you know your model was actually good, and not just good on your test set?
  5. Tell me about a time the data was messy or wrong. What did you do?

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As a Senior Gameplay Animator (AI) at Ubisoft Montréal, you will help create, integrate, and validate animation systems for non-playable characters, including both allies and enemies. You will work in line with the animation direction while meeting gameplay and technical requirements tied to the game engine. What you’ll do: Create animation systems for a variety of NPC behaviors, including locomotion, 3D navigation, combat behaviors, and hostage situations; Process and refine motion capture data while accounting for game engine constraints; Export and integrate animations following technical guidelines in collaboration with technical animators , designers , and programmers ; Test and revise animation systems directly in the game to ensure functionality and quality; Collaborate with animation , programming , and design teams to deliver features aligned with production goals; Ensure the final quality of animated gameplay features integrated into the game. Strong experience creating gameplay animations for video games; Experience creating NPC animations and animation systems; Proficiency in processing motion capture data; Knowledge of MotionBuilder ; Experience working on a shipped AAA title (an asset); Understanding of technical constraints related to integration within a game engine; Ability to collaborate in a multidisciplinary environment; Strong attention to detail and visual quality; Collaborative mindset focused on problem-solving and idea sharing. What to send our way A portfolio showcasing your best animation work. Your CV highlighting your experience and skills.

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Listed on smartrecruiters · posted 2026-08-06. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.