R&D Engineer (C++)
Ubisoft
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What c++ roles keep asking for: C++ (67%), Linux (38%), Python (29%), System design (20%), Agile (15%) — counted across their open postings here.
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Questions you are likely to be asked
- Why do you want to join Ubisoft?
- What is your experience with C#? Tell me one thing you learned the hard way.
- Tell me about a hard bug you tracked down. How did you find the cause?
- How do you decide what to test, and what does good code review look like to you?
- Describe a time a deadline forced a trade-off in quality. What did you choose and why?
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Practise the R&D Engineer (C++) at Ubisoft interview free →Job Summary: UBISOFT is seeking for R&D Engineer having proficiency in C++ with good understanding of C# and has an ability to develop state of the art and robust Automation Framework in game testing. It will also involve designing and developing various tools or applications with the team to deliver a robust sustainable solution to help our teams to reduce manual efforts. The R&D engineer will work with the Automation Team Lead and help him develop automation modules for different project. The member will also collaborate with development, QC lead and different managers to understand the requirements and identify the QC needs. Job Duties / Responsibilities Core Responsibilities Delivery the task assigned in stipulated timeframe while taking regular feedback on the progress from the development manager / lead Identifying the requirements and acceptance criteria of the tasks assigned. Developing good understanding on DTest framework and to be more proficient in writing the code with game to DTest integration. Assisting the development manager with all aspects of software design and coding. Determining operational feasibility by evaluating analysis, problem definition, requirements, solution development, and proposed solutions. Developing software solutions by studying information needs, conferring with users, and studying systems flow, data usage, and work processes. Investigating problem areas. Developing good understanding on the given code and debug it to identify the problem areas. To adhere each stage of software development lifecycle adapted by the team / on the project Monitoring the technical performance of internal systems. Documenting and demonstrating solutions by developing documentation, flowcharts, layouts, diagrams, charts, code comments and clear code. Core Competencies Good understanding of Software Development and Testing lifecycle processes Strong debugging and troubleshooting abilities Good verbal and communication skills and can collaborate with the team members. Be flexible in organizing the work as per the requirements Ability to organize the work individually on a project or in a team environment Open for feedback and enjoys working in a fast paced, constantly iterating environment. Highly motivated and quick learner. Attitude towards innovation and learning new technologies. Good problem-solving skills. Good with identifying and debugging the bugs in the code. Technical Competencies Good knowledge about C++, C#, and good coding practices. Good level of experience of CI/CD using tools like Jenkins, TeamCity etc. Knowledge of Versioning/source-code-control system. Behavioral Competencies Problem Solving Teamwork Adaptability Communication Initiative taking capacity
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Listed on smartrecruiters · posted 2026-08-31. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.