Release and Build Specialist (F/H/NB) – The Crew
Ubisoft
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This role on the market
101 open release roles across 45 companies are on ApplySarthi right now, most of them in Bengaluru (5), Pune (3), Hyderabad (3).
- Senior Software Release Technical Program Manager, Hyperscale Line of BusinessEverpure
- Design Release Engineer – External Microphone Systems, Super CruiseGeneralmotors
- Release Management OwnerOracle
- Senior Process Engineer (Release Train Engineer)Boeing
- ServiceNow Change and Release ManagerJobgether
What release roles keep asking for: CI/CD (17%), Python (14%) — counted across their open postings here.
C# jobs · JavaScript jobs · PHP jobs · R jobs
Ubisoft has 310 open roles listed here.
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Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for release roles keep coming back to CI/CD, Python. Practise those questions before you sit with Ubisoft.
Questions you are likely to be asked
- Why do you want to join Ubisoft?
- What is your experience with C#? Tell me one thing you learned the hard way.
- Tell me about a time you disagreed with your manager. What happened?
- Where do you want to be in three years?
- What is a weakness you are working on, and how?
Prep Sarthi gives you a free mock interview: an AI interviewer asks you questions like these out loud, from your own CV and this job, and shows your score and your weakest answer.
Practise the Release and Build Specialist (F/H/NB) – The Crew at Ubisoft interview free →Play as a team, Race for excellence and Get creative! Chez Ubisoft Ivory Tower, nous sommes animés au quotidien par ces valeurs depuis 2007, rejoignez-nous pour travailler sur notre nouveau projet en tant que : RELEASE AND BUILD SPECIALIST (F/H/NB). Sous la responsabilité du Lead Release and Build Specialist et en étroite collaboration avec les Dev Ops, vous assurerez de la livraison des versions, de la cohérence des données du jeu, ainsi que du bon fonctionnement des outils et systèmes. Missions principales : Participer à la livraison de versions du jeu aux équipes de production et aux équipe QC (internes et externes) Configurer et gérer les instances Perforce (logiciel de gestion de versions) et fournir un support technique auprès des équipes de production Régulièrement mettre à jour la documentation et la communication sur les méthodes de travail et le déroulement des process, de manière accessible et centralisée Garantir une veille constante et aider à la résolution des problèmes au sein de la production En collaboration avec la production et les IT, aider à la gestion de l’infrastructure utilisée par les outils de production Mettre en ligne les DLC pour les équipes QC et Validation, ainsi que pour les joueur·euse·s Apporter un support et assurer une coordination efficace sur les opérations Live, le publishing et aux équipes techniques, participer aux maintenances Esprit d’équipe, rigueur et orientation problem-solving Première expérience significative en programmation ou administration systèmes et réseaux Vous connaissez au moins un logiciel de gestion de versions type Perforce (idéalement), Git ou SVN Bonnes compétences en C# et SQL et Javascript, des connaissances en LUA et PHP sont un plus Bonnes connaissances de l'environnement Windows Bon niveau d’anglais (oral et écrit)
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Listed on smartrecruiters · posted 2026-09-16. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.