Lead Game Designer
Ubisoft
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This role on the market
1,167 open designer roles across 331 companies are on ApplySarthi right now, most of them in Bengaluru (62), Delhi NCR (19), Hyderabad (14).
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What designer roles keep asking for: Figma (28%) — counted across their open postings here.
Ubisoft has 310 open roles listed here.
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Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for designer roles keep coming back to Figma. Practise those questions before you sit with Ubisoft.
Questions you are likely to be asked
- Why do you want to join Ubisoft?
- What is your experience with Jira? Tell me one thing you learned the hard way.
- Walk me through a design from your portfolio, from the problem to the result.
- Tell me about design feedback you disagreed with. What happened?
- How do you test a design with users before it is built?
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Practise the Lead Game Designer at Ubisoft interview free →Define, structure, and drive the overall game design vision in collaboration with the Game Director, Creative Director, and Production Lead, mentor, and support a team of designers, fostering growth, ownership, and high-quality output Own and manage the design process, including planning, prioritization, and delivery of features and systems Design and oversee gameplay systems, mechanics, and player progression, ensuring coherence and consistency across the game Align design direction across disciplines (programming, art, animation, UX) and communicate vision, decisions, and constraints clearly to stakeholders Drive a data-informed, KPI-oriented design approach for a live (GaaS) environment, leveraging player metrics, business goals and analytics to guide decisions and improvements Identify, prototype, and iterate on key features based on playtests, player feedback, and data insights Define and articulate a clear vision for tools, pipelines, and workflows to enhance team efficiency, scalability, and delivery quality, and long-term project sustainability Ensure timely delivery aligned with project goals, scope, and quality expectations Develop and maintain clear and actionable design documentation Support recruitment, onboarding, performance evaluation, and career development of team members Experience Proven experience in game design, including experience on at least one shipped AAA or AA title Proven experience in a leadership role (Lead or Associate Lead Designer) Experience working within multidisciplinary teams across the full production cycle Familiarity with live production environments and iterative development processes Knowledge & Skills Strong expertise in game systems design, balancing, and player progression Broad understanding of gameplay design across multiple systems (core gameplay, meta systems, UX, etc.) Proficiency with game development tools (e.g., Jira, Hansoft, Perforce) Experience working with Anvil Engine and its toolset Experience with visual scripting and/or data-driven design approaches Strong analytical mindset with the ability to leverage data to inform design decisions Excellent documentation skills to clearly communicate design intent and ensure team alignment Solid understanding of production pipelines, workflows, and development methodologies Ability to plan, prioritize, and manage team workload effectively Nice to Have Experience contributing to multiple projects or different phases of production Familiarity with large-scale game systems and content pipelines Experience improving team workflows, tools, or production efficiency Active interest in games and game design trends Personal Attributes Strong leadership and mentorship abilities, with a focus on team growth and well-being Excellent communication, presentation, and interpersonal skills Collaborative, empathetic, and team-oriented mindset Highly adaptable and solution-oriented in a fast-paced environment Strong problem-solving and critical-thinking skills Ubisoft Da Nang — Putting Vietnamese Game Development on the Global Map As Ubisoft's only studio in Vietnam, we lead and co-develop games across the board — from premium mobile to AAA. We led development on Rabbids: Legends of the Multiverse and contributed to major titles including Assassin's Creed, Skull and Bones, Rayman, Valiant Hearts: Coming Home, and the mobile adaptation of Prince of Persia: The Lost Crown, recognized with multiple international awards, including Game of the Year (Gaming On Phone), Best Platform Game (Pocket Gamer), and Best International Game (TapTap Game Awards). Our team brings together talent from Vietnam and around the world, working closely with Ubisoft studios globally. What makes Ubisoft Da Nang unique is our versatility and ability to operate across both mobile and AAA environments, where individuals take ownership and contribute directly to the success of global projects. Based in Da Nang, a fast-growing technology hub with beaches and mountains within reach, we offer a dynamic and collaborative environment where people continuously learn, adapt, and grow alongside the evolution of game development. If you're passionate about games and eager to contribute to ambitious projects, join Ubisoft Da Nang and make your mark on games played worldwide. Why it's great to work at Ubisoft Da Nang: An international, professional, collaborative, modern, and creative environment Attractive remuneration package Performance rewards Creative & endless fun projects Ubisoft Connect account with access to all Ubisoft titles on PC Premium healthcare insurance UBIVERSARY for your working milestones Team building, Lunar New year Celebration, Projects celebration Beers and treats every Friday (yay!) Staff clubs Premium gym club access Free in-house entertainment facilities (PS5, Nintendo Switch, Steam Deck…), coffee, tea and snack (cookies, candies…)
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Listed on smartrecruiters · posted 2026-09-15. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.