Environment Art Lead
Jobgether
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This role on the market
59 open environment roles across 26 companies are on ApplySarthi right now, most of them in Delhi NCR (3), Pune (2), Chennai (1).
- Senior Environment Health & Safety EngineerThe Exploration Company
- Environment, Health and Safety (EHS) Manager - Data Center Operations (Onsite)Oracle
- Health, Safety and Environment (HSE) Manager - UK/Ireland - Vice PresidentBlackrock
- Business Support, Health, Safety, Security & EnvironmentJll · chennai
- Integrated Development Environment (IDE) Lead - VadodaraCapco · pune
Jobgether has 3,838 open roles listed here.
- Analista de Gestão de Mudanças
- Analista de Governança e Transparência ESG III - Temporária
- Associate Product Manager, BMO Global Asset Management
- Bilingual Field technology Consultant
- Bilingual Vocational Rehabilitation Specialist
Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
59 open environment roles are hiring right now across 26 companies, mostly in Delhi NCR — so the questions repeat. Practise them before you sit with Jobgether.
Questions you are likely to be asked
- Why do you want to join Jobgether?
- What is your experience with Generative AI? Tell me one thing you learned the hard way.
- Tell me about a problem you solved at work that you are proud of.
- Tell me about a time you disagreed with your manager. What happened?
- Where do you want to be in three years?
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Practise the Environment Art Lead at Jobgether interview free →Accountabilities:: Create final-quality environment assets and scenes in Unreal Engine 5, including modular architecture, props, terrain, foliage, materials, and lighting from blockout through final polish. Establish a high-quality artistic bar and provide clear standards for environment art across the team. Collaborate with the Game Art Director, Concept Artists, and other game leads to align environments with the project's overall visual direction. Provide regular, specific feedback and style guidance to environment artists and review assets for quality, consistency, and cohesion. Represent environment art during planning and production discussions, helping scope work, identify risks early, and balance creative ambition with delivery timelines. Lead and support the Environment Art team, including hiring, onboarding, mentoring, and day-to-day coordination as the team grows. Coordinate with outsourcing and freelance partners when applicable, maintaining quality and alignment with the project's artistic standards. Own and improve the environment art pipeline from concept through engine implementation. Monitor industry developments and emerging techniques, particularly generative AI, and recommend tools or workflows that can improve production quality and efficiency. Requirements: 6+ years of professional experience creating environment art for games, including at least one shipped title where you owned significant environment work end to end. Portfolio demonstrating strong range and artistic control across stylized environments, with compelling composition, material definition, lighting, and world-building; in-engine work and breakdowns are strongly preferred. Deep experience with Unreal Engine, including level building, Material Editor, Lumen, Nanite, lighting, optimization, and understanding of how artistic decisions affect performance and frame budgets. Strong proficiency with industry-standard 2D and 3D tools such as Photoshop, ZBrush, Substance Painter, Substance Designer, Maya, Blender, or 3DS Max. Strong knowledge of modular kit creation and trim-sheet workflows. Excellent communication, collaboration, and mentorship skills, with the ability to work effectively in a remote and asynchronous environment across time zones. Availability for several hours of daily overlap with U.S. Pacific Time. Experience working in small teams where you have taken on multiple responsibilities and made independent scope and production decisions. Strong understanding of stylized art direction and the ability to balance visual quality, gameplay needs, production constraints, and shipping priorities. Curiosity about emerging technology and a willingness to explore AI-assisted tools and new approaches to environment art production. Benefits: Annual salary range of $152,000–$198,000 USD. Equity opportunity. Medical, dental, vision, short-term disability, long-term disability, and life insurance, with 100% of monthly plan costs covered. 10 observed holidays plus 10 days of Winter Break. Take What You Need PTO policy. Remote-friendly work environment. Opportunity to shape the visual direction and environment art pipeline of a large-scale co-op, open-world game. Hands-on creative work combined with team leadership and mentorship. Opportunities to explore emerging technologies and production techniques, including generative AI. Continued expansion of benefits and perks designed to support employees.
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Listed on lever · posted 2026-09-24. ApplySarthi collects openings and links to application pages; the role is advertised by Jobgether, not by us.