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Technical Product Marketing Engineer, Robotics Simulation - New College Grad 2027

Nvidia

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190 open simulation roles across 41 companies are on ApplySarthi right now, most of them in Bengaluru (5), Hyderabad (3), Chennai (1).

What simulation roles keep asking for: Python (55%), C++ (43%), Linux (18%), Java (17%), Machine learning (14%), System design (13%), CI/CD (12%) — counted across their open postings here.

C++ jobs · Linux jobs · Machine learning jobs · Product management jobs

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Counted across 14 company job boards, updated as roles open and close.

Preparing for this interview

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Questions you are likely to be asked

  1. Why do you want to join Nvidia?
  2. What is your experience with Python? Tell me one thing you learned the hard way.
  3. How would you design an API for a feature you have worked on?
  4. What do you do when a production issue happens on your code?
  5. Walk me through a system you built. How was it designed, and what would you change now?

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Today, NVIDIA is tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in an inclusive, encouraging environment where everyone is inspired to do their best work. Come join the team and see how we can make a lasting impact on the world! We are looking for a Technical Product Marketing Engineer to build robotics simulation workflows and demonstrate how AI models can solve robotics tasks. You will develop working examples, evaluate their behavior and performance, and turn your findings into practical resources that help developers understand and adopt NVIDIA robotics technologies. As part of NVIDIA’s Robotics Technical Marketing team, you will work with engineering, product management, and product marketing to connect technical capabilities with developer needs. You will own well-defined projects—from implementation and testing through demonstrations and technical content—with mentorship and technical review from experienced teammates. What you will be doing: Develop and test robotics simulation w/ agentic workflows using NVIDIA platforms Isaac Sim and Isaac Lab, including configuring robot models, environments, sensors, and task scenarios. Integrate AI models and robot policies into simulation workflows, connecting simulation inputs, model inference, and robot behavior. Build reusable Python code and sample applications that demonstrate practical robotics use cases. Evaluate task success, runtime performance, and failure cases through repeatable experiments; document configurations, results, and limitations. Create demos, tutorials, technical blogs, and workflow guides that explain what you built, how it works, and how developers can reproduce the results. Collaborate with engineering and product teams to troubleshoot integration issues, validate technical claims, and surface opportunities to improve the developer experience. Present your work and contribute to technical demonstrations and educational materials for developers, partners, and customer-facing teams. What we need to see: Pursuing or recently completed a BS or MS degree in Computer Science, Robotics, Electrical Engineering, Mechanical Engineering, or a related technical field, or equivalent experience. Strong Python programming fundamentals, including experience debugging, testing, and organizing code. Hands-on academic, research, internship, or personal project experience with robotics or simulation. Foundational understanding of linear algebra, coordinate transformations, and robotics concepts such as sensors, kinematics, or control. Familiarity with machine learning fundamentals and practical experience running or evaluating models using a framework such as PyTorch. Ability to investigate technical problems systematically and communicate results through clear writing and presentations. Initiative in learning new tools, incorporating feedback, and following through on defined technical deliverables. Relevant experience may come from coursework, capstone projects, research, internships, open-source contributions, or personal projects. Ways to stand out from the crowd: Experience with NVIDIA Isaac Sim, Isaac Lab, or other robotics simulators. A project applying learned policies or pre-trained AI models to robotics tasks, such as perception, manipulation, or navigation. Exposure to reinforcement learning, imitation learning, synthetic data generation, or simulation-to-real evaluation. Familiarity with Linux, Git, ROS 2, C++, or GPU-accelerated computing. Examples of reusable code, demonstrations, tutorials, or technical presentations that make a complex topic understandable and help others reproduce your work. NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you! Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 84,000 USD - 143,750 USD for Level 1, and 100,000 USD - 161,000 USD for Level 2. You will also be eligible for equity and benefits . Applications for this job will be accepted at least until October 23, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Listed on workday · posted 2026-10-19. ApplySarthi collects openings and links to application pages; the role is advertised by Nvidia, not by us.