Senior UI Tech Artist
Jobgether
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This role on the market
59 open artist roles across 12 companies are on ApplySarthi right now.
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Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
59 open artist roles are hiring right now across 12 companies — so the questions repeat. Practise them before you sit with Jobgether.
Questions you are likely to be asked
- Why do you want to join Jobgether?
- What is your experience with Python? Tell me one thing you learned the hard way.
- Walk me through a design from your portfolio, from the problem to the result.
- Tell me about design feedback you disagreed with. What happened?
- How do you test a design with users before it is built?
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Practise the Senior UI Tech Artist at Jobgether interview free →Accountabilities:: Partner with UI artists to establish best practices, efficient workflows, and technical standards for UI development. Collaborate closely with UI programmers to develop and implement new engine features and capabilities. Monitor and analyze UI memory usage and performance throughout the development lifecycle, identifying opportunities for optimization. Create efficient, user-friendly shaders and materials for use in game UI. Evaluate technical challenges associated with UI art and UX concepts and clearly communicate potential solutions and constraints. Research, prototype, and develop new art pipelines and technical approaches that improve production workflows. Support teammates in bringing creative and technically challenging ideas to life through practical, scalable solutions. Take ownership of shippable UI content and systems, ensuring they meet high standards for quality, performance, and memory efficiency. Requirements: 6+ years of professional experience in the game industry or a closely related technical art environment. Expert-level knowledge of Unreal Engine 5, particularly the Material Editor and UMG. Strong ability to collaborate effectively with artists, designers, programmers, producers, and other multidisciplinary teams. Demonstrated ability to create and deliver production-ready content and systems that are performant and memory efficient. Strong technical problem-solving skills, with the ability to develop creative solutions to complex UI and UX challenges. Ability to work independently, take ownership of projects, and self-direct when required. Working knowledge of HLSL or GLSL is a plus. Experience with Python scripting or another programming language is a plus. Familiarity with 3D modeling applications and image-editing software is a plus. Experience developing for current-generation platforms such as Xbox Series X/S and PlayStation 5 is a plus. Experience with other widely used or proprietary game engines, such as Unity, is a plus. Strong balance of creative and visual sensibility with technical art expertise. Benefits: Opportunity to work on ambitious, high-quality video game projects at the intersection of art, technology, and design. Significant ownership over foundational UI systems, workflows, materials, shaders, and technical pipelines. Collaborative environment involving UI artists, programmers, designers, producers, and other disciplines. Opportunity to contribute to engine feature development, technical innovation, and performance optimization. Exposure to Unreal Engine 5, modern UI workflows, current-generation platforms, and advanced technical art practices. Role offering both creative problem-solving and hands-on technical ownership. Remote-friendly opportunity, with the position listed for Canada.
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Listed on lever · posted 2026-10-05. ApplySarthi collects openings and links to application pages; the role is advertised by Jobgether, not by us.