Senior Cinematic Animator - Freelance
Jobgether
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This role on the market
4 open cinematic roles across 3 companies are on ApplySarthi right now.
- Senior Cinematic Animator (CONTRACT)PlayStation Global
- Senior Cinematic Animator [Rainbow Six Siege]Ubisoft
What cinematic roles keep asking for: Jira (50%) — counted across their open postings here.
Jobgether has 3,945 open roles listed here.
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Counted across 14 company job boards, updated as roles open and close.
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- Why do you want to join Jobgether?
- Tell me about a problem you solved at work that you are proud of.
- Tell me about a time you disagreed with your manager. What happened?
- Where do you want to be in three years?
- What is a weakness you are working on, and how?
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Practise the Senior Cinematic Animator - Freelance at Jobgether interview free →Accountabilities: Animate characters and props for cinematic sequences, with a particular focus on high-energy action, dramatic storytelling, and clear visual communication. Create, refine, and polish high-quality animation in Autodesk Maya before preparing and integrating it into Unreal Engine. Collaborate closely with cinematic artists and other production team members to choreograph compelling action-driven sequences. Apply technical animation expertise, including character and prop rigging, skinning, and preparation for cinematic use. Clean up and refine motion-capture data to achieve polished, production-ready animation. Troubleshoot and optimize animation workflows and pipelines between Maya and Unreal Engine. Contribute to a fast-paced production environment while maintaining high standards for animation quality and consistency. Work independently to manage assigned animation tasks while communicating effectively with the wider development team. Requirements At least 5 years of professional experience in character animation for games or film, with a strong focus on cinematic animation. Expert-level proficiency with Autodesk Maya and Unreal Engine. A strong portfolio demonstrating high-quality cinematic animation, character performance, and action-oriented storytelling. Hands-on experience with motion-capture cleanup and implementation. Solid technical animation knowledge, including rigging, skinning, and animation pipeline workflows. Strong understanding of cinematic animation principles, timing, posing, movement, and visual storytelling. Ability to work independently, take ownership of tasks, and deliver high-quality work within production deadlines. Excellent collaboration and communication skills, with the ability to work effectively with artists and other disciplines in a distributed team. Self-motivated, adaptable, and comfortable working in a fast-paced game-development environment. Benefits 4-month freelance contract with an immediate start. Fully remote work within a globally distributed team. Flexible working schedule, with core collaboration hours from 10:00 AM to 4:00 PM CET. Opportunity to work on ambitious, high-profile game projects and contribute to cinematic experiences for players worldwide. Access to cutting-edge game-development technologies and modern animation workflows. Collaboration with talented professionals from different backgrounds and locations. Inclusive working environment that values diversity across backgrounds, identities, cultures, and experiences. Opportunity to work at the forefront of the gaming and interactive entertainment industry.
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Listed on lever · posted 2026-09-29. ApplySarthi collects openings and links to application pages; the role is advertised by Jobgether, not by us.