Data Annotator - Game Designer
Jobgether
Tailor my CV for this job, freeView job and applyYour CV rewritten for this role, from your real experience. Sign in with Google, nothing to install.
Got this interview? Our apps help you get the job.
Skills named in this job
Read from the description itself, not inferred.
This role on the market
7 open annotator roles across 5 companies are on ApplySarthi right now, most of them in Bengaluru (3).
- Video Data AnnotatoriMerit Technology
- Data Collector & Annotator — Morning / Evening ShiftInstawork · bengaluru
- Data Annotator (rotational shifts w/ weekends)Motive
- Data AnnotatorVernacular.ai · bengaluru
What annotator roles keep asking for: Supply chain (43%), Git (29%), Jira (29%), Machine learning (29%), Spark (29%), C++ (14%), Go (14%), Java (14%) — counted across their open postings here.
Jobgether has 4,561 open roles listed here.
Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for annotator roles keep coming back to Supply chain, Git, Jira, Machine learning. Practise those questions before you sit with Jobgether.
Questions you are likely to be asked
- Why do you want to join Jobgether?
- What is your experience with Git? Tell me one thing you learned the hard way.
- How do you balance what users ask for with what the business needs?
- Walk me through a design from your portfolio, from the problem to the result.
- Tell me about design feedback you disagreed with. What happened?
Prep Sarthi gives you a free mock interview: an AI interviewer asks you questions like these out loud, from your own CV and this job, and shows your score and your weakest answer.
Practise the Data Annotator - Game Designer at Jobgether interview free →Accountabilities:: Analyse existing game development projects built with Godot, Unity, Unreal Engine, or similar game engines. Navigate game project repositories, understand their structure, and identify relevant scripts, assets, dependencies, and implementation paths. Review gameplay mechanics, game systems, player interactions, and their underlying technical implementation. Produce structured annotations covering game development tasks, code changes, gameplay implementations, engine configurations, and technical workflows. Evaluate AI-generated game development code to determine whether it meets specified gameplay and technical requirements. Identify and investigate gameplay bugs, engine-related issues, scripting errors, and implementation inconsistencies. Assess modifications to existing game codebases and determine whether they correctly address the intended requirements. Review game engine settings, project configurations, scene structures, and other relevant development components. Analyse playtest observations, player feedback, gameplay issues, and bug reports to identify potential technical improvements. Review Git and GitHub workflows, including branches, commits, pull requests, and code reviews. Document technical findings and provide clear evaluation feedback while maintaining accuracy and consistency with project guidelines. Requirements: At least 1 year of professional experience in game development or game design involving hands-on game engine usage. Practical experience with at least one game engine, such as Godot, Unity, or Unreal Engine. Experience working with existing game codebases, including understanding, modifying, debugging, and extending code. Familiarity with Git and GitHub workflows, including branching, commits, pull requests, code reviews, and resolving review comments. Experience using Jira or similar project and task management tools. Basic understanding of game development concepts, gameplay mechanics, engine configurations, and player feedback or playtest triage. Ability to navigate unfamiliar repositories, identify relevant files and dependencies, and trace implementation paths. Experience debugging, troubleshooting, and resolving software and gameplay-related issues. Strong analytical, logical reasoning, and problem-solving skills. Clear technical documentation and communication skills, with the ability to explain implementation-related observations. Relevant profiles include Game Developers, Technical Game Designers, Gameplay Programmers, and professionals with practical experience in game engines, gameplay debugging, and technical implementation. Availability for at least 2 hours of dedicated work per day, 6 days per week, with consistent delivery against project deadlines and quality standards. Benefits: Remote working arrangement from India. Part-time engagement with flexible working hours, subject to project deadlines and task requirements. Hourly compensation of USD 30–80 . Opportunity to apply hands-on game development expertise to AI training and evaluation projects. Minimum commitment of 2 hours per day, 6 working days per week.
Match this job to your CV
ApplySarthi scores your CV against this role, shows the skills you are missing, and writes a tailored version for the application.
Check my match →Similar open roles
- AI Trainers Network - MalteseJobgether
- AI Video EditorJobgether
- AI Trainers Network - GreekJobgether
- AI Architect / AI engineering leadJobgether
- AI Trainers Network - EnglishJobgether
- Artificial Intelligence (AI) TechnicianJobgether
- Analytical Chemistry Specialist - Freelance AI Trainer ProjectJobgether
- AI Trainers Network - ArabicJobgether
Need answers during your interview? Try Live Sarthi.
Live Sarthi, an Interview Sarthi app, shows answer suggestions during the call.
- Hidden from supported screen sharingThe overlay stays out of supported Windows screen captures.
- Answers start in about 1.5 secondsResponse time varies with your connection and model.
- From your own CVYour projects and your experience, not a generic script.
- 30 minutes freeThen ₹149 for a 2-day pass with unlimited calls — you pay for the days you are interviewing, not a subscription.
A Windows app, from the same team as ApplySarthi.
Listed on lever · posted 2026-11-05. ApplySarthi collects openings and links to application pages; the role is advertised by Jobgether, not by us.