Principal Software Engineer, Creator Hub
Roblox
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Preparing for this interview
Interviews for software roles keep coming back to Python, Java, AWS, System design. Practise those questions before you sit with Roblox.
Questions you are likely to be asked
- Why do you want to join Roblox?
- What is your experience with C#? Tell me one thing you learned the hard way.
- How would you design an API for a feature you have worked on?
- What do you do when a production issue happens on your code?
- Walk me through a system you built. How was it designed, and what would you change now?
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Practise the Principal Software Engineer, Creator Hub at Roblox interview free →Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Creator Hub (create.roblox.com) helps millions of Roblox creators discover the tools, resources, and opportunities they need to succeed. From core Hub experiences and search to notifications and the Developer Forum, we help creators find what matters, stay informed, and take action.
We're evolving Creator Hub from a collection of tools into a more connected, contextual workspace that helps creators launch, understand, grow, and operate their games.
As a Principal Software Engineer, you’ll be a hands-on technical lead across a broad set of creator-facing products and services. You’ll help shape the roadmap and lead engineers through major product initiatives. You’ll partner with teams across Roblox to deliver cohesive creator experiences.
You Will
- Lead technical direction, architecture, and end-to-end delivery for major Creator Hub product initiatives.
- Partner with Product, Design, and engineering leadership to shape the roadmap, evaluate tradeoffs, and turn product goals into actionable technical plans.
- Design and evolve full-stack product solutions, including backend services, APIs, and data models that power creator-facing experiences.
- Drive technical alignment across product and engineering teams, resolving cross-team dependencies, and influencing architectural decisions.
- Mentor engineers, strengthen technical ownership, and raise the bar for engineering quality and execution.
You Have
- 8+ years of software engineering experience, with a strong track record of building and shipping user-facing products.
- BS or MS in Computer Science, or equivalent practical experience.
- Strong backend engineering experience, including designing production services, APIs, and data models in a language such as C#, Java, Go, or Python
- Experience building full-stack products and working with modern web technologies such as TypeScript, React, or similar frameworks.
- Experience as a technical lead, including setting direction, driving delivery through multiple engineers and influencing decisions with Product, Design, and partner teams.
You Are
- Product-minded: You care about solving real user problems and delivering measurable value.
- A hands-on technical leader: You combine technical depth with sound judgment and help engineers around you succeed.
- Pragmatic and collaborative: You navigate ambiguity, make thoughtful tradeoffs, and bring people together to deliver results.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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Listed on greenhouse · posted 2026-11-13. ApplySarthi collects openings and links to application pages; the role is advertised by Roblox, not by us.