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System Software Engineer - USB (RDSS Intern)

Nvidia

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Questions you are likely to be asked

  1. Why do you want to join Nvidia?
  2. What is your experience with Android? Tell me one thing you learned the hard way.
  3. What do you do when a production issue happens on your code?
  4. Walk me through a system you built. How was it designed, and what would you change now?
  5. Tell me about a hard bug you tracked down. How did you find the cause?

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By submitting your resume, you’re expressing interest in our 2027 RDSS ( Research and Development Substitute Services) program. Please confirm your eligibility with the local district office before applying the role. NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 33 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world. NVIDIA is looking for best in class System Software Engineer to develop USB driver, firmware and application with high throughput and lowest latency to the world. By taking a significant part in architecting, developing and verifying innovating solutions, you can make a huge impact in a technology-focused company. You will participate in a focused effort to develop and productize ground-breaking solutions that will redefine the world of entertainment, transportation and AI. You will work with hardworking and dedicated multi-functional engineering development teams across various subsystems to integrate their work into our platforms. You'll find the work is exciting, interesting, and very important. What you will be doing: Architect and develop solution for real world USB problems Work towards enabling the best user experience by analyzing complex technical issues and independently drive resolution across multiple teams Work proactively with other engineering teams such as system architects, software/firmware engineers, HW/SW QA teams and application engineering teams to drive cross team dependency and schedule alignment, coordinate bring up progress and debug to meet production release timelines Contribute to best-practices for building, testing, and releasing software What we need to see: MS. in Electrical Engineering, Computer Science/Engineering Excellent programming skills in C and C++ Knowledge of embedded or mobile system software Experience on Android and Embedded Linux OS Strong debugging skills from application to kernel level Ability and flexibility to work and communicate effectively in a multinational, multi-time-zone corporate environment Self-motivated, organized and proactive Ways to stand out from the crowd: Practical experience with USB Working with hardware designers to discuss IP specifications and review board designs Excellent communications skills. May involve customer interactions A strong teammate; self-motivated and good demeanor Must be willing to learn and adapt new technology NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Listed on workday · posted 2026-10-03. ApplySarthi collects openings and links to application pages; the role is advertised by Nvidia, not by us.