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Senior System Software Engineer - Tegra

Nvidia

Nvidia is also hiring for this role in US, CA, Santa Clara.

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  1. Why do you want to join Nvidia?
  2. What is your experience with C++? Tell me one thing you learned the hard way.
  3. Tell me about a hard bug you tracked down. How did you find the cause?
  4. How do you decide what to test, and what does good code review look like to you?
  5. Describe a time a deadline forced a trade-off in quality. What did you choose and why?

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We are now looking for a Senior System Software Engineer to work in our Tegra system software group. The best candidates will have excellent C/C++, a thorough understanding of operating systems and kernel programming, a good understanding of computer architecture. You will join a dynamic crew that builds and maintains software for complex heterogeneous computing systems that power sophisticated server products used in ground breaking of diverse AI, HPC, and accelerated computing workloads. We have some of the best engineers in the world conceptualizing and taking these products to the finish line and these outstanding engineering teams are rapidly growing. If you're a creative software engineer with a real passion for developing products with new technology, we want to hear from you. Join us at forefront of this new frontier! What you’ll be doing: Designing and developing test and framework that can most efficiently validate and stress SOC/System and to see them t hrough the full software development lifecycle. This can include working in user-space, kernel, firmware or boot software of SOC. Architecting and driving new diagnostic software solutions that cater to all phases of the product life cycle - bring up, manufacturing, hardware qualification, failure analysis and custom platforms. Spearhead various initiatives to improve efficiency, robustness and user friendliness of the software we deliver for design validation, thermal & power characterization, manufacturing screening, and external customers bring up Understand and participate in the debug /root cause analysis of very complex board/system level failures. Communicate optimally with various teams throughout the company, as well as customers and partners. What we need to see: BS/MS in EE/CS or equivalent experience. 8+ years of industry related experience. Strong C/C++ programming skills and object-oriented programming skills. Experience with low level / driver level programming. Understanding of processor architecture fundamentals, preferably arm. Strong problem-solving and debugging skills. Expert communication, interpersonal and planning skills. Ways to stand out from the crowd: Knowledge of Linux kernel internals and solid understanding of ARM platforms. Experience in diagnostic software for datacenter and server systems. Experience in Pre-Silicon / Post-Silicon bringup planning and execution of complex SoCs and platforms. Consistent record of learning new technologies on the job in a time-bound manner. Experience working in teams on large SW projects as well as an understanding of SW product release lifecycle Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5. You will also be eligible for equity and benefits . Applications for this job will be accepted at least until July 18, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Listed on workday · posted 2026-09-08. ApplySarthi collects openings and links to application pages; the role is advertised by Nvidia, not by us.