Team Lead - Modeling (Unreal)
Ubisoft
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This role on the market
162 open modeling roles across 55 companies are on ApplySarthi right now, most of them in Hyderabad (11), Bengaluru (4), Pune (3).
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What modeling roles keep asking for: Python (22%) — counted across their open postings here.
Ubisoft has 310 open roles listed here.
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Counted across 14 company job boards, updated as roles open and close.
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- Why do you want to join Ubisoft?
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- Tell me about a time you disagreed with your manager. What happened?
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Practise the Team Lead - Modeling (Unreal) at Ubisoft interview free →As a Team Lead - Modeling (Unreal) at Ubisoft Montreal, you will support the modeling team by guiding asset production workflows, maintaining quality standards, and helping artists deliver performant and visually consistent content in Unreal Engine. You’ll collaborate closely with art, level design, production, and external partners to support production goals, optimize workflows, and coach artists across the pipeline. What you’ll do Guide the quality of 3D assets across modeling, unwraps, LODs, collisions, and integration workflows Define and maintain visual guidelines and production documentation for modeling teams Collaborate with Level Artists and Level Designers to establish efficient asset production workflows Review and validate asset requests while promoting reuse of existing assets from the object bank Prepare and support art reviews to ensure assets meet visual and technical expectations Support outsourcing and co-development teams by sharing workflows, guidelines, and production expectations Monitor and review the quality of outsourced assets throughout production Coordinate and manage Jira workflows for internal and external asset tracking Organize and maintain the object bank and support task distribution across teams Manage, coach and support junior artists through feedback, onboarding, and day-to-day collaboration What you bring to the team Strong understanding of 3D modeling pipelines and real-time asset production workflows Experience with real-time production constraints Experience with Unreal Engine and Blender are a plus Knowledge of modeling workflows , including unwraps, LODs, collisions, and optimization practices Experience collaborating with multidisciplinary teams across art and production Ability to review assets and provide clear, constructive feedback Experience supporting or coordinating outsourcing or co-development pipelines Comfortable organizing and tracking work through Jira What to send our way Your CV highlighting relevant skills and experiences Examples of projects, tools, or technical contributions using Unreal Engine
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Listed on smartrecruiters · posted 2026-08-05. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.