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Team lead Character (F/H/NB)

Ubisoft

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What character roles keep asking for: Python (50%), C++ (17%), Confluence (17%), Git (17%) — counted across their open postings here.

Ubisoft has 310 open roles listed here.

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Preparing for this interview

Interviews for character roles keep coming back to Python, C++, Confluence, Git. Practise those questions before you sit with Ubisoft.

Questions you are likely to be asked

  1. Why do you want to join Ubisoft?
  2. Where do you want to be in three years?
  3. What is a weakness you are working on, and how?
  4. Tell me about yourself, and why this role is the right next step.
  5. Tell me about a problem you solved at work that you are proud of.

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Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 cult classic! Thanks to the technological advances brought by our proprietary Voyager engine, Beyond Good & Evil 2 aims to deliver a seamless and organic experience of exploration and space piracy at the scale of an entire solar system. Players will discover exotic locations, colorful characters, and countless mysteries, solo or with friends. If you’re looking for a truly unique adventure, join our team and help us create System 3! Why we need you: We are looking for a Team Lead Character Artist to strengthen the Art team on Beyond Good & Evil 2 . You will play a key role in structuring and driving Character production, bringing clarity, prioritization, and a solid framework to a complex and constantly evolving environment. Beyond supporting the team on a day-to-day basis, you will be expected to organize production, arbitrate needs, and secure the delivery of assets at the right level of quality, on time. This role requires strong organizational and management skills, as well as a very strong artistic eye. What you will do: Responsibilities: Team Management & Leadership: Drive and support the Character team on a daily basis Provide leadership and help rationalize production processes Mentor team members, support skill development and talent growth Career coaching and development Day-to-day people management Act as a direct relay for Art Direction, with strong communication skills Production: Ensure Character production pipelines are followed (concept, high/low resolution, fast variations) Organize production, prioritize needs, categorize assets, and ensure deadlines are met Manage outsourcing and coordinate with external partners Stay attentive to production evolutions and constraints Contribute to overall production support in collaboration with other departments Art Direction: Strong mastery of full Character pipelines: concept → high-resolution → low-resolution → integration Act as a key relay for Art Direction, able to discuss, challenge, and co-build decisions Serve as an artistic and technical authority across the entire Character scope Categorize assets according to production challenges and priorities Your future working environment: You will work on an ambitious project featuring challenges rarely encountered in the industry, within an experienced, close-knit, and motivated team. What we are looking for: Key skills for this role: Proven experience as a Team Lead Character Artist on large-scale AAA projects Very strong expertise in established Character pipelines Expert-level Character modeling skills for video games What will make you successful: Ability to bring a team together: through leadership and mentoring, you will help the team prioritize, step back, and establish a clear framework Ability to combine creativity, technical excellence, and respect for deadlines Strong communication skills with a wide range of profiles Maintain AAA-level standards for narrative quality and gameplay integration Ability to set a high level of artistic quality while structuring a realistic and efficient Character production Strong mastery of pipelines, quality standards, and production constraints Act as a constructive counterbalance and relay, bringing rationalization and clarity to decision-making Solution-oriented mindset with pragmatic problem-solving skills Your vision of the Team Lead role, curiosity for industry best practices, and desire to grow the team long-term will make a real difference Other information: Work location: Montpellier How to apply: Resume (and portfolio if applicable) Our recruitment team will contact you directly regarding the next steps. Recruitment Process Application review: our recruitment team will carefully review your application. Quick pre-screen (up to 30 minutes by phone): if your profile matches, an initial call to validate key points. Interview 1 – Discovery (1h, video): discussion with a recruiter and the Associate Producer to get to know you better and assess overall fit. Interview 2 – Technical (1h, video): technical discussion with the Art Director to dive deeper into concrete topics and align on expertise. Interview 3 – Management skills assessment: discussion with a member of the HR team focusing on your team management capabilities. Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

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Listed on smartrecruiters · posted 2026-04-20. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.