Senior Gameplay Animator (First-Person) – [Far Cry]
Ubisoft
Make my CV for this job, freeView job and applyYour CV, rewritten for this role using only your real experience. Sign in with Google and upload your CV. Nothing to install.
This role on the market
10 open gameplay roles across 4 companies are on ApplySarthi right now.
- Senior/Lead Gameplay Animator - 3C & FPSJobgether
- Senior Gameplay AnimatorPlayStation Global
- Senior Gameplay ProgrammerRockstar Games
What gameplay roles keep asking for: C++ (20%) — counted across their open postings here.
Ubisoft has 310 open roles listed here.
- Spécialiste Fiabilité outils et infrastructures - TGQF
- CRM Webmarketing Assistant
- Associate Tech Director - Design
- Directeur·trice technique associé·e - Design
- Event Scripter
Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for gameplay roles keep coming back to C++. Practise those questions before you sit with Ubisoft.
Questions you are likely to be asked
- Why do you want to join Ubisoft?
- Tell me about a time you disagreed with your manager. What happened?
- Where do you want to be in three years?
- What is a weakness you are working on, and how?
- Tell me about yourself, and why this role is the right next step.
Prep Sarthi gives you a free mock interview: an AI interviewer asks you questions like these out loud, from your own CV and this job, and shows your score and your weakest answer.
Practise the Senior Gameplay Animator (First-Person) – [Far Cry] at Ubisoft interview free →As a Senior Gameplay Animator (First-Person) at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in First Person view. What you'll do Create first-person animations that follow the visual language defined by the Animation Director and respect game design constraints . Produce high-quality animations using keyframe animation . Most main character animations are fully keyframed based on multiple video references . Process and enhance motion capture data , which is used as a foundation for selected animation systems. Fine-tune animation data with a high level of precision , as required by the game engine , with strong attention to detail. Export and integrate animations according to technical guidelines , in collaboration with the Technical Director or Technical Animator , as well as designers and programmers. Test, review, and iterate on animation systems directly in-game . Work closely with fellow animators , the Animation Director , programmers, and designers to deliver features on time and at the expected quality level . Take ownership of the final in-game feel of your work, which is the primary measure of animation quality. Strong experience creating gameplay animations for video games. Proven experience in 3C animation and first-person animation systems (FPS) . Strong expertise in motion capture data processing . A sharp eye for visual quality and detail . An open and collaborative mindset , with the ability to find compromises when solving complex problems. Motivation and pride in delivering high-quality work . Flexibility and resilience when adapting to production changes . A passion for teamwork and sharing ideas in a creative environment. Solid understanding of technical constraints related to game engine integration. Ability to work effectively in a multidisciplinary team while aligning with artistic and technical visions. Familiarity with MotionBuilder is a plus. Experience working on a shipped AAA title is an asset. What to send our way A portfolio showcasing your best animation work, including first-person examples when possible. Your CV highlighting your experience and skills.
Match this job to your CV
ApplySarthi scores your CV against this role, shows the skills you are missing, and writes a tailored version for the application.
Check my match →Similar open roles
- R&D Engineer (C++)Ubisoft · pune
- R&D EngineerUbisoft · pune
- Technical ArchitectUbisoft · pune
- Junior R&D Engineer (GEN AI/ML)Ubisoft · pune
- Spécialiste Fiabilité outils et infrastructures - TGQFUbisoft
- CRM Webmarketing AssistantUbisoft
- Associate Tech Director - DesignUbisoft
- Directeur·trice technique associé·e - DesignUbisoft
Need answers during your interview? Try Live Sarthi.
Live Sarthi, an Interview Sarthi app, shows answer suggestions during the call.
- Hidden from supported screen sharingThe overlay stays out of supported Windows screen captures.
- Answers start in about 1.5 secondsResponse time varies with your connection and model.
- From your own CVYour projects and your experience, not a generic script.
- 30 minutes freeThen ₹99 for a 2-day pass with unlimited calls — you pay for the days you are interviewing, not a subscription.
A Windows app, from the same team as ApplySarthi.
Listed on smartrecruiters · posted 2026-07-24. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.