Associate Technical Director - Design
Ubisoft
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What director roles keep asking for: Stakeholder management (12%) — counted across their open postings here.
Ubisoft has 310 open roles listed here.
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Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for director roles keep coming back to Stakeholder management. Practise those questions before you sit with Ubisoft.
Questions you are likely to be asked
- Why do you want to join Ubisoft?
- How do you work with developers so the build matches the design?
- How do you balance what users ask for with what the business needs?
- Walk me through a design from your portfolio, from the problem to the result.
- Tell me about design feedback you disagreed with. What happened?
Prep Sarthi gives you a free mock interview: an AI interviewer asks you questions like these out loud, from your own CV and this job, and shows your score and your weakest answer.
Practise the Associate Technical Director - Design at Ubisoft interview free →As an Associate Technical Director - Design at Ubisoft Montréal, you will support the technical vision and production workflows related to game systems and content configuration. You’ll collaborate with multidisciplinary teams to create scalable solutions, improve workflows, and maintain reliable data structures that support large-scale content production across the Siege project. What you’ll do Create and maintain MTX templates for customization assets in development Define and document reusable data structures that support scalable content production Identify opportunities for tooling and automation that improve workflow efficiency and simplify data configuration Support the development of sustainable and scalable production practices for game systems and content workflows Manage cross-disciplinary data configuration needs that fall outside animation, audio, and graphics ownership Collaborate with teams across disciplines to support feature integration and technical configuration requirements Assist the AI team with data configuration required to deploy AI bots across game maps Act as a point of contact for shared configuration workflows and production support Contribute to knowledge sharing and alignment with Design Technical Directors across global Siege teams Promote consistent standards and collaborative problem-solving across studios What you bring to the team Experience working with technical design workflows, data configuration, or production pipelines in game development Knowledge of customization content workflows, scalable game data structures, or technical production processes Ability to create and maintain clear technical documentation Understanding of tooling, automation, or workflow optimization practices Collaboration skills when working with multidisciplinary and international teams Organization and effective prioritization skills in a production environment Problem-solving skills with a focus on practical and scalable solutions English communication skills required to collaborate with global teams and work with technical documentation primarily available in English What to send our way Your CV highlighting relevant skills and experiences Portfolio or project links adapted to the role
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Listed on smartrecruiters · posted 2026-08-24. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.