3D Programming Team Lead (March of Giants)
Ubisoft
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74 open programming roles across 23 companies are on ApplySarthi right now, most of them in Hyderabad (27), Bengaluru (10), Mumbai (4).
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Ubisoft has 310 open roles listed here.
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Practise the 3D Programming Team Lead (March of Giants) at Ubisoft interview free →As a 3D Programming Team Lead at Ubisoft Montreal, you will guide the development and optimization of the project's 3D systems while working closely with technical and artistic teams to ensure a cohesive vision and high-performance results. What you'll do Profile and optimize GPU usage to maintain high performance. Collaborate with the Graphics Technical Director to define technical constraints and communicate technical possibilities to artistic teams. Analyze the project's 3D vision and assess the technical feasibility of identified requirements. Evaluate existing engine 3D features and determine their suitability for the project's objectives. Design and implement new 3D systems when required. Propose improvements and innovations inspired by industry best practices. Ensure new 3D systems align with project goals and integrate seamlessly with the existing codebase. Support 3D systems and features throughout production. Identify and resolve 3D-related bugs reported by development and quality assurance teams. Document systems and workflows to facilitate knowledge sharing and enable effective use by other disciplines. What you bring to the team A degree in Computer Science, Computer Engineering, or equivalent training and experience. Minimum of 7 years of programming experience. Strong knowledge of linear algebra applied to 3D programming. Deep understanding of GPU architecture and performance optimization techniques. Hands-on experience with low-level 3D APIs such as DirectX or Vulkan. Understanding of shader languages and their integration within rendering pipelines. Knowledge of software design best practices and CPU/GPU memory trade-offs. Strong analytical and problem-solving skills. Excellent communication skills and the ability to collaborate effectively with multidisciplinary teams. Adaptability and comfort working in a fast-evolving environment. Experience with Unreal Engine 5 (or a similar game engine). Familiarity with GPU profiling and debugging tools such as RenderDoc, NVIDIA Nsight, or equivalent.
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Listed on smartrecruiters · posted 2026-07-14. ApplySarthi collects openings and links to application pages; the role is advertised by Ubisoft, not by us.