2D UI Artist
Jobgether
Tailor my CV for this job, freeView job and applyYour CV rewritten for this role, from your real experience. Sign in with Google, nothing to install.
Got this interview? Our apps help you get the job.
This role on the market
58 open artist roles across 11 companies are on ApplySarthi right now.
- Graphics Tech Artist, GFX/Tech OpsAmazon
- Senior VFX Artist [Tom Clancy's The Division 3]Ubisoft
- Marketing Artist- BlitzVoodoo
- Game Artist (Generalist)PlayStation Global
- Artist Manager / Influencer Manager (m/w/d) BERLINLionflence
What artist roles keep asking for: Python (12%) — counted across their open postings here.
Jobgether has 3,767 open roles listed here.
Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for artist roles keep coming back to Python. Practise those questions before you sit with Jobgether.
Questions you are likely to be asked
- Why do you want to join Jobgether?
- How do you test a design with users before it is built?
- How do you work with developers so the build matches the design?
- How do you balance what users ask for with what the business needs?
- Walk me through a design from your portfolio, from the problem to the result.
Prep Sarthi gives you a free mock interview: an AI interviewer asks you questions like these out loud, from your own CV and this job, and shows your score and your weakest answer.
Practise the 2D UI Artist at Jobgether interview free →Accountabilities: Design and render high-quality 2D game icons representing items, weapons, abilities, resources, and other gameplay elements. Take artwork through the complete production pipeline, from rough thumbnail concepts and visual exploration to polished, production-ready assets. Ensure final artwork consistently meets high visual-quality and fidelity standards. Follow established art direction, visual guidelines, colour palettes, and style references across all UI assets. Maintain strong visual hierarchy and consistency throughout the game's iconography and interface. Export, optimize, and prepare 2D assets for use within the game engine. Integrate finalized assets directly into Unreal Engine 5, including appropriate setup and implementation. Manage sprite sheets, UI layouts, texture compression, and other technical considerations to ensure efficient in-game performance. Collaborate closely with UX designers, game designers, and UI leadership to deliver clear and effective interface artwork. Iterate on icons and other UI assets based on internal playtesting results, usability insights, and player feedback. Identify opportunities to improve visual clarity and readability while preserving the intended artistic direction. Requirements At least 3 years of professional experience as a 2D Artist or UI Artist, with a focus on game iconography, small props, or comparable assets. Advanced proficiency in digital art and painting software such as Adobe Photoshop, Affinity, Procreate, or similar tools. Strong understanding of rendering, colour theory, composition, visual hierarchy, and designing artwork that remains readable at small UI sizes. Solid technical understanding of game UI production, including sprite sheets, asset optimization, texture compression, and engine implementation. Experience working with Unreal Engine is highly desirable. Demonstrated ability to work within established visual styles and consistently match art direction across a range of assets. Strong portfolio showcasing professional-quality game UI artwork, iconography, rendering skills, and stylistic versatility. Ability to collaborate effectively with designers and artists, incorporate feedback, and iterate quickly. Strong attention to detail and a commitment to producing polished, production-ready work. Ability to work independently in a fully remote environment and manage priorities within flexible working arrangements. Availability to start immediately and commit to a four-month freelance engagement. Ability to work during core collaboration hours of approximately 10:00–16:00 CET. Benefits Four-month freelance contract with an immediate start. Fully remote position, allowing you to work from Romania while collaborating with an international team. Flexible working schedule, with core collaboration hours from 10:00 to 16:00 CET. Opportunity to contribute to ambitious, high-profile gaming projects with major releases planned across the coming years. Exposure to modern game development technologies and workflows, including Unreal Engine 5. Opportunity to collaborate with experienced professionals across art, UX, game design, and UI disciplines. International and inclusive working environment that welcomes people from diverse backgrounds and perspectives. Opportunity to contribute to visually distinctive gaming experiences reaching players worldwide.
Match this job to your CV
ApplySarthi scores your CV against this role, shows the skills you are missing, and writes a tailored version for the application.
Check my match →Similar open roles
- AI Researcher — DistillationJobgether
- Art DirectorJobgether
- Applied ML EngineerJobgether
- AI Researcher — DistillationJobgether
- AI Harness EngineerJobgether
- AI Harness EngineerJobgether
- AI Harness EngineerJobgether
- (Senior or Staff) Backend Engineer, AI toolingJobgether
Need answers during your interview? Try Live Sarthi.
Live Sarthi, an Interview Sarthi app, shows answer suggestions during the call.
- Hidden from supported screen sharingThe overlay stays out of supported Windows screen captures.
- Answers start in about 1.5 secondsResponse time varies with your connection and model.
- From your own CVYour projects and your experience, not a generic script.
- 30 minutes freeThen ₹99 for a 2-day pass with unlimited calls — you pay for the days you are interviewing, not a subscription.
A Windows app, from the same team as ApplySarthi.
Listed on lever · posted 2026-10-06. ApplySarthi collects openings and links to application pages; the role is advertised by Jobgether, not by us.