Systems Designer
MobilityWare
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What designer roles keep asking for: Figma (37%), B2B (14%) — counted across their open postings here.
MobilityWare has 8 open roles listed here.
- Design Director
- Senior Data Analyst
- Lead Community Manager
- Senior Product Marketing Manager
- Marketing Analyst II
Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for designer roles keep coming back to Figma, B2B. Practise those questions before you sit with MobilityWare.
Questions you are likely to be asked
- Why do you want to join MobilityWare?
- What is your experience with Excel? Tell me one thing you learned the hard way.
- Tell me about design feedback you disagreed with. What happened?
- How do you test a design with users before it is built?
- How do you work with developers so the build matches the design?
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Practise the Systems Designer at MobilityWare interview free →We’re looking for an Systems Designer to join our team in Irvine, CA, working on a hybrid schedule. In this hands-on role, you’ll design, balance, and improve gameplay systems, features, and virtual economies across our casual free-to-play mobile games.
You’ll own features from initial concept through implementation, launch, and ongoing Live-Ops improvements. This includes defining rules and interactions, modeling intended player behavior, considering UI and UX flows, and partnering with product and development teams to deliver clear, engaging player experiences.
Economy design is a significant part of this role. You’ll model player progression, resource earning and spending, and wallet growth over time, using those models to inform rewards, pricing, monetization, and feature balance. Your initial onboarding will include economy reviews and improvement work across multiple live titles.
Working with cross-functional teams, you’ll translate player needs and business goals into practical designs, use data to evaluate performance, and continuously improve systems to support engaging player experiences and business objectives.
RESPONSIBILITIES:
- Own assigned features from concept and specification through development, testing, launch, and iteration.
- Design interconnected gameplay and metagame systems, including progression, goals, collections, live events, and social and/or competitive features.
- Define system rules, dependencies, edge cases, and tuning parameters, considering how changes affect the broader game.
- Build spreadsheet models for player progression, intended behavior, resource consumption, and wallet balances over time.
- Design and balance virtual economies, including currencies, rewards, boosters, lives, resource sources and sinks, and purchase value.
- Develop and tune in-app purchases, offers, bundles, and rewarded-ad opportunities within the overall player experience.
- Use prototypes, playtesting, player feedback, and performance data to test assumptions and improve designs.
- Partner with Product and Analytics to define success metrics, support A/B tests, and evaluate results.
- Maintain clear documentation and balancing tools, and work with development teams to verify that features function as intended.
QUALIFICATIONS:
- 3+ years of professional game design experience, including hands-on systems and economy design for casual free-to-play mobile games.
- Experience taking features through implementation and launch on at least one shipped or live mobile title.
- Strong understanding of player motivation, progression, reward pacing, and how interconnected systems influence player behavior.
- Experience designing or balancing virtual currencies, rewards, resource flows, and in-app purchase systems.
- Strong Excel or Google Sheets skills, including modeling progression, economic balance, and player scenarios.
- Ability to communicate feature rules, player flows, and design reasoning clearly through documentation and visual examples.
- Experience using player data, testing, and feedback to guide design decisions.
- Ability to manage assigned features independently while collaborating across disciplines and incorporating feedback.
Key Qualifications:
- Experience with puzzle, card, solitaire, match, or other casual game genres.
- Familiarity with hybrid monetization combining in-app purchases and advertising.
- Experience with Unity, prototyping tools, internal configuration tools, and/or live-ops platforms.
A Little Bit About Us:
MobilityWare is one of the leading mobile game publishers of card and puzzle games. With our headquarters in the heart of Orange County and a growing studio in Utah, we’re dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, MONOPOLY Solitaire, Spades, Hearts, Mahjong, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.
MobilityWare was recently named one of Built in LA’s Best Places to Work for the fifth year in a row and we’ve been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we’re proud to be the company behind some of mobile gaming’s most popular titles, our most important achievement is creating a work environment that encourages professional growth and prioritizes the wellness of all of our team members.
Do we have your attention yet? Here are just some of the perks of working with us:
- We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
- Annual, all-inclusive company trip for you and a guest. Previous destinations include Hawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
- In the office we offer things like free lunch, free snacks, and free drinks.
- Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
- Growth, growth, growth - we are growing, and we would love for you to join us on the ride.
- Annual Game Jam to show off your creative chops!
In compliance with local law, we are disclosing compensation for this role. The range listed is just one component of MobilityWare’ s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $85,000- $105,000.
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Listed on greenhouse · posted 2026-10-29. ApplySarthi collects openings and links to application pages; the role is advertised by MobilityWare, not by us.