Principal Machine Learning Engineer - Matchmaking
Roblox
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This role on the market
2 open matchmaking roles across 1 companies are on ApplySarthi right now.
What matchmaking roles keep asking for: Machine learning (100%), Accounting (50%), Kafka (50%), Redis (50%), Spark (50%) — counted across their open postings here.
Machine Learning Engineer jobs in the United States · Remote Machine Learning Engineer jobs · Accounting jobs · Machine learning jobs
Roblox has 271 open roles listed here.
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- Senior Software Engineer, Content Understanding
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Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for matchmaking roles keep coming back to Machine learning, Accounting, Kafka, Redis. Practise those questions before you sit with Roblox.
Questions you are likely to be asked
- Why do you want to join Roblox?
- What is your experience with Accounting? Tell me one thing you learned the hard way.
- How did you know your model was actually good, and not just good on your test set?
- Tell me about a time the data was messy or wrong. What did you do?
- How would you explain your model's result to someone who is not technical?
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Practise the Principal Machine Learning Engineer - Matchmaking at Roblox interview free →Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Matchmaking is a critical stage downstream of Discovery and Search. Once a player chooses a game to play, matchmaking assigns them to a server for that game. That decision shapes who they play with, the network latency they experience, and the quality of their session. By matching players to servers that fit their needs and each developer’s game, matchmaking helps turn discovery into satisfying play, repeat visits, and long-term engagement, making it a direct lever for Roblox’s growth.
As a Principal ML Engineer on Matchmaking, you’ll own the technical vision and execution for the models, objective functions, and algorithms that make those decisions. You’ll combine predictions of high-value player actions with optimization of player and developer utility and system efficiency, serving millions of players across hundreds of thousands of servers in global datacenters.
You Will:
- Own the technical direction and ML strategy for matchmaking, connecting the Discovery and Search journey to server placements that improve player experience, developer success, and Roblox growth.
- Define and evolve the matchmaking objective function to balance player and developer utility with system efficiency. Make tradeoffs among co-player compatibility, network and join latency, engagement, retention, server utilization, and compute cost explicit and measurable.
- Build models that predict high-value actions and longer-term outcomes for each player–server match, including co-play, chat engagement, sustained play, and return visits, using player history, game characteristics, and live server state.
- Design and productionize candidate-server retrieval, ranking, and assignment algorithms that optimize this objective under real-time latency, capacity, and reliability constraints, accounting for both the joining player and players already in the server.
- Lead other engineers by example and through technical direction as an individual contributor, mentor engineers, and create an engineering culture of excellence.
- Build and evolve the data, feature, training, serving, and evaluation systems that support matchmaking ML, ensuring fresh signals, reliable predictions, and consistency between training and serving.
- Partner with Discovery, Search, developer-facing product teams, modelers, and data and AI infrastructure engineers to co-design models and systems that adapt to each game’s needs and deliver value across the player journey.
- Define offline evaluation and lead online experiments to measure the impact of matchmaking decisions on player engagement and retention, developer success, and system efficiency, using the results to improve models and objectives.
- Translate research into iterative production improvements, collaborate with the wider ML community where applicable, and represent Roblox’s technical work.
You Have:
- 8+ years of experience and a consistent record of delivering and improving large-scale ML systems for ranking, recommendation, personalization, or resource allocation.
- Experience defining objective functions, building predictive models, and deploying optimization algorithms that balance user and business outcomes with production latency, reliability, and resource constraints.
- The capability of breaking down long-term product requirements into iterative deliverable stages.
- Initiated and facilitated challenging technical decisions across multiple teams and organizations. You are empathetic and find common understanding.
- Deep technical expertise, you always start with the needs of the user, whether they are Roblox users or internal engineers.
- A generalist approach and you have mastered several languages and technologies already; you can easily adapt to any situation.
- The ability to roll up your sleeves to tackle data problems or machine learning problems when they come up.
- A creative and strategic approach to solving hard problems. You simplify the complex. You bring in fresh ideas from new places.
- BS in Computer Science or a related discipline, MS/PhD are a definite plus.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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Listed on greenhouse · posted 2026-11-03. ApplySarthi collects openings and links to application pages; the role is advertised by Roblox, not by us.