Member of Technical Staff (Software Engineer, Design System)
Perplexity
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What software roles keep asking for: AWS (25%), Python (24%), Java (23%), System design (21%), Kubernetes (18%), C++ (17%), Observability (17%), CI/CD (14%) — counted across their open postings here.
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Perplexity has 123 open roles listed here.
- Member of Technical Staff (New Grad)
- Engineering Manager (Multimodal)
- Member of Technical Staff (Search Core DevOps Engineer)
- Global Mobility Lead
- Member of Technical Staff (Machine Learning Research Engineer)
Counted across 14 company job boards, updated as roles open and close.
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Questions you are likely to be asked
- Why do you want to join Perplexity?
- What is your experience with Android? Tell me one thing you learned the hard way.
- How do you decide what to test, and what does good code review look like to you?
- Describe a time a deadline forced a trade-off in quality. What did you choose and why?
- How would you design an API for a feature you have worked on?
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Practise the Member of Technical Staff (Software Engineer, Design System) at Perplexity interview free →Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of. Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility. Tech Stack: React · TypeScript · CSS · Design Tokens What you'll do Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components Migrate product surfaces off bespoke implementations onto shared primitives without breaking them Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage Support consuming teams through docs, visual regression coverage, and on-call rotation What we're looking for 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus Interest in building reusable components Strong React and TypeScript, and CSS Working accessibility knowledge (WCAG, ARIA patterns, assistive tech) Comfort collaborating closely with designers on the visual and interaction language
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Listed on ashby · posted 2026-08-11. ApplySarthi collects openings and links to application pages; the role is advertised by Perplexity, not by us.