Senior Level Designer | Fully Remote
Escapevelocityentertainmentinc
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This role on the market
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What designer roles keep asking for: Figma (38%), SaaS (14%), B2B (13%), CSS (12%) — counted across their open postings here.
Escapevelocityentertainmentinc has 9 open roles listed here.
- Test Manager – Quality Assurance | Europe | Fully Remote
- Senior Gameplay Designer | Fully Remote
- Senior Gameplay Designer (Characters) | Fully Remote
- Senior Game AI Designer | Fully Remote
- Principal Systems Designer, Live Service (Social Systems, Events and Onboarding) | Fully Remote
Counted across 14 company job boards, updated as roles open and close.
Preparing for this interview
Interviews for designer roles keep coming back to Figma, SaaS, B2B, CSS. Practise those questions before you sit with Escapevelocityentertainmentinc.
Questions you are likely to be asked
- Why do you want to join Escapevelocityentertainmentinc?
- Tell me about design feedback you disagreed with. What happened?
- How do you test a design with users before it is built?
- How do you work with developers so the build matches the design?
- How do you balance what users ask for with what the business needs?
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What we are looking for:
Here at Escape Velocity, we are building a culture of play and seeking an imaginative, skilful, and proactive Senior Level Designer to join our remote team. This role owns the design and construction of engaging, readable and strategically rich spaces that support the game’s core mechanics, combat and movement systems. The ideal candidate understands not only how to build interesting spaces, but also why players make their choices within those spaces. If you share a passion for developing ground-breaking worlds and you value unique player experiences, then this may be for you!
What we will do together:
- Collaborate with cross discipline teams to plan and create level content.
- Present and pitch ideas to internal and external teams.
- Design and develop maps, arenas, objectives and combat spaces from concept to final blockout.
- Blockouts must clearly communicate flow, scale, player positioning, sightlines, cover and traversal.
- Iterate rapidly based on playtest data and team feedback.
- Playtest in-progress work of others and provide feedback to the team.
- Collaborate with Mechanics and AI Designers and Engineers to create unique gameplay mechanics and improve tools.
- Work with Environment Artists to transition gameplay blockouts into polished environments without compromising intended gameplay integrity.
What you will bring:
- Passion for action games on Console and/or PC.
- Design & 3D level building expertise.
- 5+ years of professional Level Design experience.
- Experience using industry-standard engines such UE5 and/or Unity.
- Strong communication skills, taking and understanding direction well, meeting deadlines, and mentoring more junior members of the team.
- Strong game design knowledge: must be able to intelligently discuss the strengths and weaknesses of recent games. Must be able to list techniques used to make fun levels and systems.
- Drawing/art/Photoshop skills are a plus.
- Technical skills and experience with common scripting languages are a plus.
- 3D construction skill beyond blockout quality geometry is a plus.
- A portfolio demonstrating high-quality shipped/playable Level Design work.
Interested… a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what we believe is a once-in-a-career project with a committed publisher. But that doesn’t necessarily make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are ‘Fully Remote’ and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things.
A few benefits you can expect from us:
- A generous PTO allowance
- Summer and Winter holidays studio closure (separate to PTO allowance)
- Private Medical & Dental Healthcare
- Private Mental Health scheme
- A generous annual Health & Wellbeing allowance
- Discretionary Studio Bonus
- Top range tech for your home set up
- Other benefits based on your region
How to apply:
Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.
Escape Velocity is proud to be an equal opportunity employer. We are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.
Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
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Listed on arbeitnow · posted 2026-10-11. ApplySarthi collects openings and links to application pages; the role is advertised by Escapevelocityentertainmentinc, not by us.